Did you know ... Search Documentation:
 Pack logicmoo_nars -- examples/more/Example-NAL2-unedited.txt

********** revision IN: <robin <-> swan>. %1.00;0.90% {0 : 1} IN: <robin <-> swan>. %0.10;0.60% {0 : 2} 1 OUT: <robin <-> swan>. %0.87;0.91% {1 : 1;2} ********** comparison IN: <swan --> swimmer>. %0.90;0.90% {0 : 1} IN: <swan --> bird>. %1.00;0.90% {0 : 2} 5 OUT: <swan --> (|,bird,swimmer)>. %1.00;0.81% {5 : 2;1} OUT: <swan --> (&,bird,swimmer)>. %0.90;0.81% {5 : 2;1} OUT: <<\$1 --> swimmer> ==> <\$1 --> bird>>. %1.00;0.42% {5 : 2;1} OUT: <<\$1 --> bird> ==> <\$1 --> swimmer>>. %0.90;0.45% {5 : 2;1} OUT: <<\$1 --> bird> <=> <\$1 --> swimmer>>. %0.90;0.45% {5 : 2;1} OUT: (&&,<#1 --> bird>,<#1 --> swimmer>). %0.90;0.81% {5 : 2;1} OUT: <bird --> swimmer>. %0.90;0.45% {5 : 2;1} OUT: <swimmer --> bird>. %1.00;0.42% {5 : 2;1} OUT: <bird <-> swimmer>. %0.90;0.45% {5 : 2;1} ********** comparison IN: <sport --> competition>. %1.00;0.90% {0 : 1} IN: <chess --> competition>. %0.90;0.90% {0 : 2} 5 OUT: <(|,chess,sport) --> competition>. %0.90;0.81% {5 : 2;1} OUT: <(&,chess,sport) --> competition>. %1.00;0.81% {5 : 2;1} OUT: <<sport --> \$1> ==> <chess --> \$1>>. %0.90;0.45% {5 : 2;1} OUT: <<chess --> \$1> ==> <sport --> \$1>>. %1.00;0.42% {5 : 2;1} OUT: <<chess --> \$1> <=> <sport --> \$1>>. %0.90;0.45% {5 : 2;1} OUT: (&&,<chess --> #1>,<sport --> #1>). %0.90;0.81% {5 : 2;1} OUT: <sport --> chess>. %1.00;0.42% {5 : 2;1} OUT: <chess --> sport>. %0.90;0.45% {5 : 2;1} OUT: <chess <-> sport>. %0.90;0.45% {5 : 2;1} ********** analogy IN: <swan --> swimmer>. %1.00;0.90% {0 : 1} IN: <gull <-> swan>. %1.00;0.90% {0 : 2} 5 OUT: <gull --> swimmer>. %1.00;0.81% {5 : 2;1} ********** analogy IN: <gull --> swimmer>. %1.00;0.90% {0 : 1} IN: <gull <-> swan>. %1.00;0.90% {0 : 2} 5 OUT: <swan --> swimmer>. %1.00;0.81% {5 : 2;1} ********** resemblance IN: <robin <-> swan>. %1.00;0.90% {0 : 1} IN: <gull <-> swan>. %1.00;0.90% {0 : 2} 5 OUT: <gull <-> robin>. %1.00;0.81% {5 : 2;1} ********** conversions between inheritance and similarity IN: <swan --> bird>. %1.00;0.90% {0 : 1} IN: <bird --> swan>. %0.10;0.90% {0 : 2} 3 OUT: <bird <-> swan>. %0.10;0.81% {3 : 2;1} ********** conversions between inheritance and similarity IN: <swan --> bird>. %1.00;0.90% {0 : 1} IN: <bird <-> swan>. %0.10;0.90% {0 : 2} 3 OUT: <bird --> swan>. %0.10;0.73% {3 : 2;1} ********** conversions between inheritance and similarity IN: <swan --> bird>. %0.90;0.90% {0 : 1} IN: <bird <-> swan>? {0 : 2} 4 OUT: <bird <-> swan>. %0.90;0.47% {4 : 1} ********** conversions between inheritance and similarity IN: <bird <-> swan>. %0.90;0.90% {0 : 1} IN: <swan --> bird>? {0 : 2} 4 OUT: <swan --> bird>. %0.90;0.81% {4 : 1} ********** set definition IN: <{Tweety} --> {Birdie}>. %1.00;0.90% {0 : 1} 7 OUT: <{Birdie} <-> {Tweety}>. %1.00;0.90% {7 : 1} ********** set definition IN: <[smart] --> [bright]>. %1.00;0.90% {0 : 1} 5 OUT: <[bright] <-> [smart]>. %1.00;0.90% {5 : 1} ********** set definition IN: <{Birdie} <-> {Tweety}>. %1.00;0.90% {0 : 1} 5 OUT: <Birdie <-> Tweety>. %1.00;0.90% {5 : 1} OUT: <{Tweety} --> {Birdie}>. %1.00;0.90% {5 : 1} ********** set definition IN: <[bright] <-> [smart]>. %1.00;0.90% {0 : 1} 5 OUT: <bright <-> smart>. %1.00;0.90% {5 : 1} OUT: <[bright] --> [smart]>. %1.00;0.90% {5 : 1} ********** structure transformation IN: <Birdie <-> Tweety>. %0.90;0.90% {0 : 1} IN: <{Birdie} <-> {Tweety}>? {0 : 2} 2 OUT: <{Birdie} <-> {Tweety}>. %0.90;0.90% {2 : 1} ********** structure transformation IN: <bright <-> smart>. %0.90;0.90% {0 : 1} IN: <[bright] --> [smart]>? {0 : 2} 2 OUT: <[bright] <-> [smart]>. %0.90;0.90% {2 : 1} ********** backward inference IN: <bird --> swimmer>. %1.00;0.90% {0 : 1} IN: <{?1} --> swimmer>? {0 : 2} 4 OUT: <{?1} --> bird>? {4 : 1;2} OUT: <bird --> {?1}>? {4 : 1;2} OUT: <bird <-> {?1}>? {4 : 1;2}