; woodworking 'not everything worthwhile' task with 3 parts ; Machines: ; 1 grinder ; 1 glazer ; 1 immersion-varnisher ; 1 planer ; 1 highspeed-saw ; 1 spray-varnisher ; 1 saw ; random seed: 489150 (define (problem wood-prob) (:domain woodworking) (:objects grinder0 - grinder glazer0 - glazer immersion-varnisher0 - immersion-varnisher planer0 - planer highspeed-saw0 - highspeed-saw spray-varnisher0 - spray-varnisher saw0 - saw white mauve - acolour mahogany walnut - awood p0 p1 p2 - part b0 b1 - board ) (:init (grind-treatment-change varnished colourfragments) (grind-treatment-change glazed untreated) (grind-treatment-change untreated untreated) (grind-treatment-change colourfragments untreated) (is-smooth smooth) (is-smooth verysmooth) (= (total-cost) 0) (has-colour glazer0 natural) (has-colour immersion-varnisher0 white) (empty highspeed-saw0) (has-colour spray-varnisher0 white) (unused p0) (= (goal-size p0) 13) (= (glaze-cost p0) 18) (= (grind-cost p0) 39) (= (plane-cost p0) 26) (unused p1) (= (goal-size p1) 8) (= (glaze-cost p1) 13) (= (grind-cost p1) 24) (= (plane-cost p1) 16) (unused p2) (= (goal-size p2) 14) (= (glaze-cost p2) 19) (= (grind-cost p2) 42) (= (plane-cost p2) 28) (= (board-size b0) 8) (wood b0 mahogany) (surface-condition b0 rough) (available b0) (= (board-size b1) 27) (wood b1 walnut) (surface-condition b1 rough) (available b1) ) (:goal (and (preference g_p0_0 (and (colour p0 natural) (wood p0 walnut) (treatment p0 glazed) (available p0) )) (preference g_p1_0 (and (colour p1 white) (wood p1 mahogany) (treatment p1 varnished) (available p1) )) (preference g_p2_0 (and (colour p2 white) (wood p2 walnut) (surface-condition p2 verysmooth) (treatment p2 varnished) (available p2) )) ) ) (:metric maximize (- 195 (+ (total-cost) (* (is-violated g_p0_0) 48) (* (is-violated g_p1_0) 32) (* (is-violated g_p2_0) 115) ))) )