; woodworking 'sawing' task with 7 parts ; Machines: ; 1 highspeed-saw ; 1 saw ; random seed: 743580 (define (problem wood-prob) (:domain woodworking) (:objects highspeed-saw0 - highspeed-saw saw0 - saw black red mauve green blue - acolour walnut beech - awood p0 p1 p2 p3 p4 p5 p6 - part b0 b1 b2 - board ) (:init (= (total-cost) 0) (empty highspeed-saw0) (unused p0) (= (goal-size p0) 5) (= (glaze-cost p0) 10) (= (grind-cost p0) 15) (= (plane-cost p0) 10) (unused p1) (= (goal-size p1) 14) (= (glaze-cost p1) 19) (= (grind-cost p1) 42) (= (plane-cost p1) 28) (unused p2) (= (goal-size p2) 7) (= (glaze-cost p2) 12) (= (grind-cost p2) 21) (= (plane-cost p2) 14) (unused p3) (= (goal-size p3) 8) (= (glaze-cost p3) 13) (= (grind-cost p3) 24) (= (plane-cost p3) 16) (unused p4) (= (goal-size p4) 11) (= (glaze-cost p4) 16) (= (grind-cost p4) 33) (= (plane-cost p4) 22) (unused p5) (= (goal-size p5) 12) (= (glaze-cost p5) 17) (= (grind-cost p5) 36) (= (plane-cost p5) 24) (unused p6) (= (goal-size p6) 12) (= (glaze-cost p6) 17) (= (grind-cost p6) 36) (= (plane-cost p6) 24) (= (board-size b0) 14) (wood b0 beech) (surface-condition b0 rough) (available b0) (= (board-size b1) 38) (wood b1 walnut) (surface-condition b1 rough) (available b1) (= (board-size b2) 11) (wood b2 walnut) (surface-condition b2 rough) (available b2) ) (:goal (and (preference g_p0_0 (available p0)) (preference g_p1_0 (available p1)) (preference g_p2_0 (and (wood p2 beech) (available p2) )) (preference g_p3_0 (and (wood p3 beech) (available p3) )) (preference g_p4_0 (and (wood p4 walnut) (available p4) )) (preference g_p5_0 (and (wood p5 walnut) (available p5) )) (preference g_p6_0 (available p6)) ) ) (:metric maximize (- 280 (+ (total-cost) (* (is-violated g_p0_0) 40) (* (is-violated g_p1_0) 38) (* (is-violated g_p2_0) 49) (* (is-violated g_p3_0) 33) (* (is-violated g_p4_0) 46) (* (is-violated g_p5_0) 48) (* (is-violated g_p6_0) 26) ))) )